The base size guide
Thrackdown is miniature agnostic. Use models from other games, old projects, kitbashes or whatever else fits the fighter.
What matters is that the model looks roughly right for the fighter and that its base gives the other player a fair idea of how tough it is.
Base Size Signals Toughness
On a table full of different miniatures, the base is the easiest way to show roughly how tough a fighter is.
In Thrackdown, larger bases generally mean more HP. Match your models to the tiers below and your opponent can tell at a glance which fighters are ordinary troops and which ones are going to take more work to put down.
The Squishy
Rookies, lightly built fighters and anyone who is expected to survive by staying out of the worst of the fighting.
The Rank and File
The standard size for most fighters. This is where the bulk of a typical warband will sit.
The Bruisers
Large, heavily armoured or augmented fighters that need more space on the table. If it looks like it should take some effort to put down, it probably belongs here.
The Problems
Juggernaut territory. Monsters, machines and champions. If your opponent's first reaction is a quiet “oh no”, the base is probably right.
A little drift between tiers is fine; just make sure your opponent knows what everything is and how tough it is before the dice come out.
Leaders are the main exception. Many have 4 HP despite being roughly human-sized, so a 28–32mm base is still perfectly appropriate. The tiers above are a guide to physical size as much as durability, so just point out your Leader before the game starts if their HP is higher than the base might suggest.
Campaign fighters can drift from these guidelines too. XP may increase a fighter's HP, while injuries can reduce it. You do not need to rebase a model every time that happens. Use the base that suits the fighter's original size and let the roster show their current stats.
Know your bases
Most miniatures use one of a handful of standard base sizes. If you are not sure where a model fits, use these as a rough guide:
If an unusual base shape creates an unclear situation, agree the larger footprint with your opponent and keep playing.
If a model is on an unusual base for its current profile, point it out before deployment so both players know what it represents.
Keeping it fair in the wastes
A Few Common Questions
"My fighter is on a 60mm scenic base because he's standing on a big rock. Does that make him a Juggernaut?"
No. A larger base doesn't change what a fighter is. Just make sure your opponent knows which fighter the model represents. If you're using an oversized scenic base, use its actual footprint when measuring.
"Can I use miniatures from other games?"
Of course. Thrackdown is miniature agnostic. Use your Warhammer models, 3D prints, old metal miniatures or whatever else you've got. As long as it's clear which fighter each model represents, you're fine.
"What about kitbashed or converted miniatures?"
Absolutely. Half the fun of a skirmish game is putting together a warband that looks the way you want it to. If you've made something particularly strange for the Scavver Clades, we'd love to see it.
Official Thrackdown miniatures are planned, but they will always be optional. Use the models you already own, make it clear what each fighter represents, and get them on the table.
Base sorted? Go fight.
You only need four models, some terrain and the free Quickstart Rules to get started. Head to your first game when you're ready.